﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using 垃圾小游戏.class1;

namespace 垃圾小游戏.class2
{
    internal class BeginScence : BeginOrEndBaseScence
    {
        public BeginScence()//初始化变量
        {
            strTitle = "Charlie的旷世巨作！！";
            strone = "开始游玩！(*σ´∀`)σ";
            strtwo = "等什么呢！想退出吗？啊！？(งᵒ̌皿ᵒ̌)ง⁼³₌₃(给你一拳)";
        }
        public override void EnterJDoingSomthing()
        {
            //按J健做的逻辑
           if(nowSelndex == 0)
            {
                Game.ChangeScence(E_ScenceType.Game);//场景切换到游戏场景
            }
           else
            {
                Environment.Exit(0);
            }
        }
    }
}
